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Fable 5.2发布,实测展示游戏与3D内容生成

AI 辅助摘要

Fable 5.2发布后,网友展示了用它制作可游玩的3D游戏和Blender房间的案例。材料称,新模型支持100万Token上下文,API每百万输入、输出Token分别收费8美元和40美元;也有网友反映,高推理档位下任务成本和额度消耗较高。

正文 · AI 翻译

Composing music, making videos, and 3D modeling, all in one package.

The first hands-on tests of Fable 5.2 are here!!!

People are burning through Tokens like crazy, putting it to work on 3D modeling, games, and no-code videos~

One person burned through 400 billion Tokens in one go and served up a full banquet of games, videos, and interactive worlds.

Check out this cyber version of Harry Potter: the protagonist flies all around Hogwarts on a broomstick, and you can interact with it yourself~

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

Meanwhile, Wharton professor Ethan Mollick turned Fable 5.2 into a “creator.”

He mobilized about 25,000 Agents to make more than 450 3D worlds in one go, all generated in real time with code. Has he opened up an entire parallel universe!?

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

Even more astonishingly, another user fed Fable 5.2 Leonardo da Vinci's manuscripts from 500 years ago.

The result: mechanical inventions that had lain on paper for centuries were “revived” by AI on the spot, turning 2D sketches into 3D models you can manipulate!

Well, the Renaissance imagination has finally gotten its hands on a 2026 graphics card. (doge)

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

A\, this is the glorious age you wished for.

Enough talk. Let's see just how many ways people have found to play with Fable 5.2!!

The Fable 5.2 model A\ released this time really does have some serious skills.

First, the benchmarks: its capabilities in agentic coding, scientific research, computer use, and more have improved across the board, surpassing Opus 5.5 on nearly every measure.

On the coding test, it scored above Opus 5.5's 45.5%.

On the software engineering test, it reached 69.9%, a jump of 13.6 percentage points over the previous generation.

Output speed is also up to 30% faster than Fable 5.1, with support for a 1 million Token context and a maximum output of 128,000 Tokens.

Better yet, while its capabilities rose, its price fell by 20%.

API pricing is $8 per million input Tokens and $40 per million output Tokens. That's a pretty generous upgrade~

With a model this capable, users have launched into a big round of pushing it to its limits~

Let's start with the setting most likely to produce something spectacular: GAMES!

The first user up gave Fable 5.2 a major project right away—

Turn the entire Earth into a freely explorable game map.

Everything in the real world is there, even with weather synced in real time. Has Earth Online really become a game???

Players can roam all over the world, sightseeing on a street one moment and turning into a demolition crew the next as an entire building explodes into pieces:

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

Now look at this one! Another user made a 3D competitive game with portals.

Players can dart around the arena, teleport through walls, and unleash a barrage of fire, with effects turned all the way up.

More remarkably, the developers have already been playing it together at the office for several nights in a row. It must really be fun...

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

But in terms of production scale, this cyber version of Call of Duty takes things up another notch.

It has containers, industrial settings, and weapon models, and even the action animations have a strong COD feel~

What really leaves you stunned, though, is that it was made over 8 hours with no human feedback at all.

From 3D models and textures to sound assets, Fable 5.2 worked continuously for 8 hours and ultimately delivered a game you can actually play:

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

After those big productions, let's switch things up and dive underwater for some fun~

This user had Fable 5.2 make a cyber underwater version of “big fish eats little fish” from scratch.

The water is deep blue, with coral, jellyfish, and schools of fish all around. Players control a small fish as it forages and evolves through successive upgrades.

The game took just 76 minutes from start to delivery and cost about 280 yuan. Even the user couldn't help saying it was the best version he'd made so far:

But users' imaginations clearly didn't stop there.

Another user gave Fable 5.2 a pretty outrageous challenge: forget the racetrack and race straight across 5-meter-high giant waves!

Dodge rockets coming straight at you while racing neck and neck with 5 AI opponents, amid rolling waves and flying spray. It's all about thrills.

Nice. This round of Fast & Furious has moved from the road straight onto the sea. (doge)

Games are already lively enough, but video creation, 3D modeling, and website building have been busy too~

One user had Fable 5.2 moonlight as Beethoven and compose a piano sonata on the spot—and it actually wrote one.

From writing the score and synthesizing a piano performance to making a visualization video with notes moving along with the keys, it handled composition, performance, and post-production from start to finish.

And you know what? It really does sound a bit like a classical concert. It’s music time!

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

“Video generated entirely with code” takes things up another level—

One user had Fable 5.2 make a film called “The Fantastical Evolution of AI in 2026.”

From AI triggering a wave of layoffs, to an Agent escaping its test environment and infiltrating a system, to solving an 87-year-old math problem, and more—the plot gets more dramatic with every scene.

The entire video was generated in one go by the AI tool Fable 5.2. The user said: “By comparison, Opus feels a bit amateurish~”

Now take a look at this imaginative user.

They used Fable 5.2 to make a “hand-drawn illustration style” documentary about Claude.

Starting with a simple little square character, it presents dreamlike scenes in sequence: the universe exploding, a glowing triangular prism, spiraling points of light, and flocks of particle birds.

You can see it can deliver pretty good results in one go on complex creative projects from end to end. Video editing tools: ??

Original article link:

https://mp.weixin.qq.com/s/Y2OnlXqFEtb9APgfK_FebA

There are bigger productions too: one user had the model make a SaaS product promo video from scratch in just 10 minutes!

Cyber styling and flashy data animations showcase metrics such as monthly product revenue, website traffic, and user distribution. It has that techy feel.

From presenting the product's selling points and animating the data to promoting a plugin at the end, a single prompt took care of the whole ad:

And here's another one! A very interesting “3D generation” example.

With just 1 prompt, a user had Fable 5.2 build an entire 3D room in Blender.

The desk has a MacBook, a lamp, and plants, and the computer screen is even displaying a webpage Claude made itself.

It handled 13 camera changes, 4K rendering, music, and sound effects, delivering the finished video in 52 minutes at a rendering cost of only about 38 yuan:

Wonderful, wonderful. Impressive, impressive.

I also took a careful look: after Fable 5.2's release, the overseas developer community's reaction can be summed up in one sentence—

Its capabilities really are formidable, but the cost and usage limits are making people sweat too...

For example, some users complained that while the model really is stronger, it burns through Tokens fast—

Especially at the highest reasoning setting, task costs and usage allowance consumption shoot up, making its value for money a bit painful.

More frustratingly, some tasks show only limited improvement over Opus 5.5, yet cost twice as much.

But it's a new model, after all, and A\ being A\, there are naturally pleasant surprises as well as things to gripe about.

Have any of you made anything interesting with it? Share it in the comments~

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